BLOCKOUT
A minimalist puzzle game about clicking tiles.
Click white tiles to clear them.
Clicking white tiles deactivates a number of nearby tiles until the next click, turning them red.
The patterns on the tiles indicate which surrounding tiles will be deactivated.
All tiles must be cleared to complete the level, so the objective is to click the tiles in an order that avoids a state where all remaining tiles are deactivated.
A restart level button is provided in the top-right corner of the screen.
Status | Prototype |
Platforms | HTML5 |
Author | Andrew Hermus |
Genre | Puzzle |
Made with | Unity |
Tags | 2D, Casual, Minimalist, Singleplayer |
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